Here's a character that's been floating around in my mind recently. I don't know where I could play her, but I wanted to jot her down just the same. She's younger then most chars I play, but she could be fun anyway. If I had to stat her out, I think she'd fit best in 7th Sea, probably from Avalon, but I'm picturing her in more of a standard medieval type setting (little to no magic). I can almost picture her in Marrion Zimmer Bradley's Darkover world as a free Amazon.
Name: Marie Delatorre
Alias: M, or Emmy. Martin when she is trying to pass as a guy.
Age: 15-18, though I could see that changing depending on the setting and the customs of whatever world she was in.
Appearance: Emmy is 5'3'' and still growing. She has an athletic build, though not particularly attractive. She is well muscled and has broad shoulders for a girl. She's not very well developed as a woman. She's clearly through puberty, but she still has the tall flat and gangly look of many 13 year old girls. Her breasts are barely noticeable, and she has no waistline to speak of. She has short cropped light brown hair with natural sun bleached highlights. It hangs in a shaggy mess to the tops of her ears, and Emmy is constantly running her fingers through it to get it out of her eyes in a gesture that is only half practicality and half a nervous habit. She has deep-set hazel eyes, and high cheekbones with a splash of freckles across the bridge of her somewhat larger-then-average nose.
Despite the customs of her time, Emmy can almost never be seen in a dress. She hates corsets, and declares women's clothing far too uncomfortable and restrictive. She usually wears loose boys trousers and large loose long sleeved shirt, both in a natural un-dyed tan. When she wants to dress up she'll add a tunic in her Father's colors of Green and Black. People often mistake her for a boy, more because of the way she presents herself than because of any innate likeness, but sometimes she exploits this tendency to get away with things a young girl would never be allowed to do.
Family: Emmy is the illegitimate daughter of a prominent Knight. Her mother died when she was too young to remember and her father took her in, never treating her quite like he would a true-born daughter, but caring for her all the same. As far as Emmy is concerned she got the best deal; she got most of the benefits of nobility, without any of the restrictions or obligations. A true-born noble girl would never be allowed to run around with a sword, but Marie was a bastard and could do what she liked. Marie's father never married, so technically she was his only heir, but he didn't really have anything worth inheriting. He had earned his knighthood with skill, not breeding, and made his fame and fortune by winning tourneys all around the land. But when it came right down to it, he was just a hedge knight with no land or titles, and his fortune was fading fast now that he was too old to win the tourneys. Marie's father would never talk to her about her mother, why he hadn't married her, how she died, or why he had never married anyone else. There was a story there, but Emmy didn't care to hear it, and her father didn't care to tell. *see below
Personality: Emmy is fun loving and curious, out to experience the world (If I had to give her a white wolf nature/demeanor, I'd say Rebel/Hedonist) She flaunts her defiance of customs and she is snarky and sharp-witted, and a little obnoxious. She tends to make fun of everyone, and she likes to push peoples buttons, taunting them and then making a joke of their angry response. Many people find her insufferable, but she can be a fun and loyal friend to anyone with a good sense of humor, willing to suffer a joke or two at their own expense.
By her father's influence, she is infallibly loyal to the overlord of her home province, and by extension to the crown. She even considers herself to have a knightly sense of honor, though this is more then a little twisted from the conventional. For instance, she is more then willing to conceal her identity and even blatantly lie to nobility in order to enter a tourney, but she would be outraged by the concept of cheating in that tourney once she was entered. She is willing to go to great lengths to get what she thinks she deserves, and although she would never do anything she perceived as dishonorable, her ambition and overdeveloped sense of entitlement bring her closer and closer to the immoral.
Skills: Under her father's instruction, she has learned to be quite good with a rapier and throwing daggers. The weapons he has given her are simple, and un-ornamented, but they are strong and practical. She never goes anywhere without her rapier, a set or daggers at her waist, and another pair of daggers concealed, one in each boot. With her rapier she is left handed, but with the daggers she has trained herself to be ambidextrous. She is proficient in riding and caring for horses, though her father would never teach her how to joust, or any other type of mounted combat. He said he had to draw the line somewhere. Swordplay could be used for her own protection, but there was absolutely no reason she needed to know how to fight from horseback. She can read and write, and has a basic education in history, literature, and simple mathematics. Her governess tried to engage her in the more traditional "womanly arts" but she never showed any interest. She never could get the hang of a needle and thread, and she detested every moment spent in the kitchen despite having a singular knack for baking.
History: Emmy spent her childhood traveling around the country with her father, going to tourneys and watching him compete. He won nine out of every ten competitions earning them enough to live on in prize money. Her governess traveled with them, caring for Marie as well as she could, though she was always a wild and unruly pupil. Her closest friend is Austin Montgreave, the nephew of the overlord of the province. In a misunderstanding when she was ten and he was thirteen, he tried to "rescue" her from a rock face she had been playing on. She turned it into a joke, climbing down herself and then taunting him as he struggled for the next half hour to find his own way down. He took the joke well, and they became friends. About a year later, he became her father's squire and as they all traveled together their friendship deepened. She taunted him, and he indulged her. But now he is a knight in his own right, and as his uncle is still childless he may even be the heir to the lordship of the province. He is under pressure to marry and have children, and he has drifted away from his childhood friendship with the champion knight's bastard daughter. Marie's father has also aged, and younger knights have started to win the competitions in his place. He used what little was left of his fortune and bought a small cottage near the Lord's estate. Now he is master of arms at the estate, and is in charge of training the local nobel boys in swordsmanship before they are old enough to be squires.
Goals: Marie wants to do something big with her life. She refuses to get married and be nothing but a woman and a mother for the rest of her life. She wants to be a knight, but all of her attempts at achieving that have ended in disaster. She has managed to disguise herself as a boy well enough a couple times to trick knights into taking her as a squire, and she's even won a few squire's tourneys that way, but they always find out eventually, and then they are furious with both her and her father. She is determined to do something, whether it is as a hedge knight, a merchant or a mercenary, and with her father occupied with his new pupils she is ready to start.
*Background on her father: Micheal Delatorre grew up the son of a tailor in Lord Montgreave's estate. Through a childhood friendship with the Lord's heir, Patrick Montgreave, Micheal earned himself an education and eventually became a squire alongside his young friend. In their early adolescence Micheal fell in love with a girl named Elaine, the daughter of an influential nobleman. Elaine's parents of course wanted her to have nothing to do with the peasant-born squire, and they arranged a marriage for her with none other then Micheal's friend Patrick. Unaware of his friend's secret romance, Patrick went along with it, and Elaine chose a crown over love. Michael had a string of meaningless romances in an attempt to forget about Elaine, the last of which was with a servant girl named Julia. When Julia found herself pregnant, she begged Micheal to marry her. He promised her money to raise the child and said that he never wanted to see her again. Shortly after Marie was born, Julia hung herself in sorrow, appealing to Michael's sense of honor that he would care for their child. Julia's trust was not misplaced. After her death, Micheal pulled his act together. He took Marie in, stopped dwelling on the past and began winning tournaments. He's had a few love affairs since then, but none of them lasted long. He has never again found the passion he had for Elaine, and with no title to pass on he sees no reason to marry out of pragmatism. Only now, so many years later, has he managed to rekindle a friendship with Patrick and Elaine, now the Lord and Lady of the province.
Edit: As of 7/24/06 I am using an edited version of this character in an online game I just joined. The game is called Mauvisloria, the forums are at http://z14.invisionfree.com/Mauvisloria/index.php?act=idx